Starfield's original plan for gore & dismemberment was scrapped due to technical complexities. Bethesda didn't reduce ...
Gore and dismemberment were removed from Starfield due to technical limitations, says former Bethesda developer.
Bethesda and Todd Howard's decision to develop the Elder Scrolls 4: Oblivion remake on Unreal Engine 5 might prove to be the ...
DROP's new Starfield-inspired mechanical gaming keyboard looks so good we'd love to see it aboard a for real spaceship or ...
The Wednesday letters page tries to imagine a modern Donkey Kong reboot, as one reader asks about the bugs in The Elder Scrolls 4: Oblivion remake.
A former Bethesda artist reveals why Starfield skipped the kind of decapitations and gore seen in games like Fallout.
Bethesda originally planned to include gore and dismemberment mechanics in Starfield but had to remove them due to technical ...
The most recent installment in Microsoft's premier racing franchise, Forza Horizon 5 took fans to a sunny, carefree Mexican ...
A former Bethesda artist who worked on Starfield explains why the game didn't have the same graphic violence as similar titles from the studio.
Bethesda Game Studios Mejillones goes on to contrast Starfield's style with that of Fallout, with Fallout full of ...
While Starfield wasn’t quite the homerun that previous Bethesda games were, it would be disingenuous to claim that the game ...
The enduring appeal of RPG games lies in their ability to immerse players in rich narratives, expansive worlds, and dynamic ...