Starfield's original plan for gore & dismemberment was scrapped due to technical complexities. Bethesda didn't reduce ...
Gore and dismemberment were removed from Starfield due to technical limitations, says former Bethesda developer.
Bonfire Studios, an independent video game developer started by Rob Pardo and other game veterans in 2016, is finally coming out of stealth mode, unveiling its debut project Arkheron. Founded by ...
DROP's new Starfield-inspired mechanical gaming keyboard looks so good we'd love to see it aboard a for real spaceship or ...
Microsoft splashed out a massive A$132 billion to acquire Activision and Bethesda Studio’s, and after a head on fight with ...
The most recent installment in Microsoft's premier racing franchise, Forza Horizon 5 took fans to a sunny, carefree Mexican ...
It makes perfect sense for Microsoft and Bethesda to put out an Elder Scrolls remake at the moment. Aside from remakes in ...
Fresh details of Bethesda's long-rumoured - but as yet unannounced - Elder Scrolls 4: Oblivion remake have surfaced in ...
Use precise geolocation data and actively scan device characteristics for identification. This is done to store and access ...
Alongside the technical debt it would require to implement, it just didn't make sense given the vision the game had.
Switching to Unreal Engine 5 would be beneficial for Bethesda games in a lot of ways, but it would also have some notable ...
It's lonely in the future. Trust me, I've been there. For the last few weeks, I've been replaying Arkane Austin's ...