Meta's virtual reality unit, Reality Labs, suffered a staggering $19 billion loss last year, with no signs of improvement for ...
Join Ollie, Andy, and Sho as they explore Korea’s most unique specialty cafes, from giant Bingsu desserts to immersive VR ...
Curran estimates that between 70% and 80% of all virtual reality revenue comes from the Meta store, meaning that the ...
Cortopia Studios takes us behind-the-scenes of Teenage Mutant Ninja Turtles: Empire City When it comes to the rogues gallery ...
Chinese tech giant ByteDance, the owner of popular short video-sharing app TikTok, confirmed on Tuesday it acquired Pico, a ...
Linus gathered every flagship VR headset he has tested in the last year or so, to compile a cohesive list comparing all the key specs to Valve's new Steam Frame. He talks about Meta Quest 3, Big ...
Rising manufacturing and RAM prices have affected nearly all corners of the gaming and tech markets, and even Valve, ...
The newly-branded UFC META APEX in Las Vegas will have its very first event this Super Bowl weekend, integrating AI, VR, and ...
Meta’s Reality Labs posts $6.02 billion loss in fourth quarter.
Valve's small form factor gaming PC won't be releasing as soon as expected.
Meta CTO Andrew Bosworth offered the first bit of insight into the company’s recent Reality Labs shakeup, publicly acknowledging that Meta’s metaverse efforts suffered from a “lack of focus” that ...
Every day, millions of South Africans consume digital content – animations, mobile games, films, VR experiences – often ...