Many major AAA titles this year made the move to Unreal Engine 5, and for a lot of them, perhaps not doing so would've resulted better.
Every single thing in Black Myth: Wukong looks amazing: each character model – from the Destined One to all the dangerous beasts he has to face – is brimming with detail, and the environments are ...
Joe Grantham is a contributor from the UK with a degree in Classical Studies. His love for gaming is only rivaled by a deep passion for medieval history, which often seeps into his articles. With over ...
Cox gave a lot of praise to the “advanced systems” that the engine had, and used both their knowledge of Italy and other ...
While Unreal Engine 5 is known for producing stunning graphics, other engines are just as capable of realism in the right hands.
Epic Games has rolled out the preview version of Unreal Engine 5.7, and it’s shaping up to be one of the most important updates to the engine so far. The biggest change is the new Procedural Content ...
GameSpot may get a commission from retail offers. The 2018 city-building survival simulator Frostpunk is being remade in Unreal Engine 5 as Frostpunk 1886, developer 11 bit Studios has announced, and ...
Click to share on X (Opens in new window) X Click to share on Facebook (Opens in new window) Facebook The new Ghost Recon game will have one major change that separates it from past entries in the ...
TL;DR: NVIDIA has released the official DLSS 4 plugin for Unreal Engine 5.6, enabling developers to integrate advanced AI upscaling features like Multi-Frame Generation, Ray Reconstruction, and Super ...
Unreal Engine 5 performance issues aren't the fault of Epic, but instead down to developers prioritising "top-tier hardware," says CEO of Epic, Tim Sweeney. This misplaced focus ultimately leaves ...
Epic Games has released the first preview for its new Unreal Engine 5.6, promising "vast, high-fidelity open worlds with maximum performance. The latest iteration of the popular game engine, used in ...
Cross-industry adoption continues to grow in games as 18% of leaders use game engines for VR/AR, up from 4% last year.