In an interview with the Kiwi Talkz podcast, Dennis Mejillones – who was a senior artist at Bethesda for nearly 12 years and ...
Starfield's original plan for gore & dismemberment was scrapped due to technical complexities. Bethesda didn't reduce ...
DROP's new Starfield-inspired mechanical gaming keyboard looks so good we'd love to see it aboard a for real spaceship or ...
In an alternate timeline, Starfield could have been a much gorier game than the one we actually got. According to former ...
Some games are not fun until you’ve invested hours. The gaming industry could learn from the way fiction writers craft their ...
Bethesda originally planned to include gore and dismemberment mechanics in Starfield but had to remove them due to technical ...
Gore and dismemberment were removed from Starfield due to technical limitations, says former Bethesda developer.
Bethesda Game Studios Mejillones goes on to contrast Starfield's style with that of Fallout, with Fallout full of ...
A former Bethesda artist reveals why Starfield skipped the kind of decapitations and gore seen in games like Fallout.
Despite Bethesda Game Studios' constant efforts, Starfield is being labeled as an "aggressively average" video game on social ...
Former Starfield designer Will Shen shares his belief that players have become tired of huge games that many will never ...
A former Bethesda artist who worked on Starfield explains why the game didn't have the same graphic violence as similar titles from the studio.