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Good news for AMD users who have been waiting for OpenGL 4.1 support within Windows and Linux. AMD has just announced wide-ranging support for OpenGL 4.1 for Windows 7, Vista, XP and Linux across ...
AMD continues its commitment to OpenGL community with wide-ranging driver support across ATI Radeon™, ATI FirePro™ and ATI FireGL™ graphics cards.
Part of the issue with bringing OpenGL 3.0 support is that the newer versions deprecated many older functions from OpenGL 2.x in an attempt to modernize and simplify the overall API.
The broad industry support Apple is building around OpenCL will help increase the critical mass behind OpenGL, the 2D and 3D graphics language Apple uses extensively in Mac OS X.
Additionally, OpenGL 3.0 defines an evolutionary process for OpenGL that will accelerate market-driven updates to the specification. The new OpenGL API supports the future creation of profiles to ...
Many games and apps continue to use OpenGL, since it is open-source and cross-platform (thus, developers can re-use the same code). Apple has supported OpenGL since the late 90's.
NEW ORLEANS, LA — August 4, 2009 — AMD (NYSE: AMD) today announced planned support for the OpenGL 3D graphics API by committing to OpenGL 3.1 support for ATI FirePro™ 3D graphics ...
The end of OpenGL support, plus other updates Apple didn’t share at the keynote Some smaller or more technical changes were not mentioned in the keynote.
Further demonstrating its leadership and commitment to OpenGL and the standardization process, NVIDIA® today released fully supported drivers for OpenGL® 3.0 for Windows XP, Windows Vista and Linux on ...
Apple announced during its annual Worldwide Developers Conference that OpenGL, a longtime tool for game developers, will "no longer be used in active development" on MacOS and instead, encouraged ...
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