Fab, Epic Games

The company first revealed its plans for Fab — which will combine offerings from the Unreal Engine Marketplace, Sketchfab ...
Gaussian splatting provides a new technique for representing real-life scenes in 3D, one that captures lighting and reflections as well as geometry. A company from Japan has now sprung to attention by ...
In an interview with The Verge following the recent 2024 Unreal Fest event, Epic Games CEO Tim Sweeney outlined a crucial ...
The plan for Unreal Engine 6 is to merge the current game development tools with Fortnite's easy-to-use editor to create a ...
The Halo series is officially moving on from Slipspace in favor of Unreal Engine, which may indicate a shift among ...
With Halo switching from Slipstream to Unreal Engine, we asked some developers what the reasons might be for this change and ...