Seven years ago, we came up with an idea: What if we visited a studio 24 hours before launch to learn about a game’s development and what goes into sending it out into the world? The result was 24 ...
It’s a nice little feature about the trip to Kairos. Borderlands 4 has received a special feature. Gearbox made the official announcement on Twitter: Borderlands 4 is the culmination of years of hard ...
Borderlands 4 should consider these changes if it wants to keep going and continue being fun.
Randy Pitchford explains how a childhood of making video games germinated the idea of Gearbox’s big franchise, Borderlands. Pitchford retold this story in the recent documentary 24 ‘Til Launch: The ...
Vault Hunters are ultimately walking gods that just destroy everything that they look at,” Josh Jeffcoat, lead game designer ...
Gearbox Software reveals plans to address common issues in Borderlands 4, also confirming another shared progression change based on feedback.