Microsoft has revealed a new Video Encode API for DirectX 12, allowing developers to take advantage of GPU acceleration to encode H264 and HEVC content. The feature is native in Windows 11 too.
Microsoft today introduced DirectX 12 at the annual Game Developers Conference (GDC) in San Francisco. DX12 is Microsoft's latest version of the graphics API that is the dominant standard in the ...
If all goes to plan, Microsoft’s next-gen API will usher in a new standard for visuals and performance across a whole range of devices, from high-end PCs, to modest laptops, to even the Xbox One. But ...
This could be the edge they need to fight for market share for both Windows 10 gaming and the Xbox One. Were you still a doubter regarding the performance boost of DirectX 12? We have a new video that ...
Two new implementations is expected to come soon that will be a boon for PC gamers. Following Mantle API, DirectX and OpenGL will start offering low-level access to provide more efficient ways of ...
Windows 10’s blatant bid to woo back PC power users already looks pretty damned appealing, despite being in a very early state. But Microsoft’s still holding a trump card up its sleeve that’s ...
Despite numerous online reports’ suggestion to the contrary earlier this week, AMD says it is committed to supporting Microsoft’s Direct X application programming interface (API) on its GPU hardware ...
Recently, you may have noticed an ever-present flow of stories surrounding OpenGL and OpenGL ES successor Vulkan, a new low-level API from non-profit consortium the Kronos Group. Most notably, we ...
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