For many of us, simply hearing music and movie soundtracks isn’t enough. We want to be there — on the battlefield with the soldiers, in the recording studio with the musicians, or smack in the middle ...
Though they have their differences, surround sound and 3D sound are used in very similar ways. Surround sound involves placing multiple speakers around a room to put you in the center of the action.
That migrated to home theatre setups, then was dumbed down for pretty much any product – phones, tablets, laptops – where a ...
One of the newest challengers is Eclipsa Audio, a 3D surround sound format created in collaboration between Samsung and Google. But how does it differ from Dolby Atmos, which is the most prevalent 3D ...
Sennheiser has been touting the merits of its Ambeo 3D audio for a few years now at CES, but in 2018, the company plans to make that spacial soundscape more accessible. The first speaker product to ...
The PS5's 3D audio transforms gaming by creating an immersive sound environment, making players feel like audio comes from all around them. Powered by the Tempest engine, this feature enhances spatial ...
You know stereo sound — it uses a left and a right channel to offer your ears a more well-rounded sound. And you know Dolby surround sound, which uses an array of speakers to give you sound sources ...
Today's PS5 talk was capped off with an in-depth look at how Sony integrated what they're calling "3D audio" to make next-gen games more immersive. PS5 lead system architect Mark Cerny says the new ...
On a crisp afternoon late last year, I made my way to Manhattan’s Upper East Side to meet Edgar Choueiri, a professor of mechanical and aerospace engineering at Princeton University. Choueiri also ...
When Sony’s Lead System Architect Mark Cerny first revealed what the PlayStation 5 can do in a presentation released back in March, he dedicated a surprising amount of time to a feature he called “3D ...
Consoles, and especially Sony consoles, have a decades-long habit of introducing new gimmicks and experiments alongside the usual promises of better graphics and overall performance. These experiments ...