The release of Shattered Space marked my first return to Starfield since September of last year. More than a year removed ...
In a recent interview, Nesmith explained that large developers like Bethesda are fully aware their games are riddled with ...
Skyrim lead designer Bruce Nesmith explains why Bethesda switching to Unreal may not be the upgrade fans think it would be.
A Bethesda Game Studios veteran reckons the company's "Big Three" tentpole games now includes Starfield, which is "simply ...
Bethesda's new Creation Engine 2 iteration is apparently 'perfectly tuned' for the immersive RPGs that the company makes, ...
Fallout and Skyrim veteran developer Nate Purkeypile describes why he left Bethesda Game Studios while it was in ...
One of the reasons you’ll see bugs in something like a Bethesda game release is how complex these titles are. Bruce noted ...
One Bethesda developer has responded to fan concern around Starfield and its poorly received DLC, Shattered Space.
Lead Skyrim designer and former senior Starfield systems designer Bruce Nesmith reckons Bethesda Game Studios won't move to a ...
NEARstudios, a newly launched indie game development studio, has announced its first game. Hawthorn is “a nostalgic co-op ...